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A-Thief-Named-Clyde
#1 Posted : Thursday, June 27, 2013 9:15:52 AM(UTC)
A-Thief-Named-Clyde


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I'd like to start by saying hello there! I'm a long time follower of this forum however I've never jumped in and said hello before!

Now that XIV is coming back and it's finally amazing I figured I'd like to join the community now!

Obviously there is troubling news about fishing and while we don't know any absolutes yet, the general sense we are getting from Yoshi can't be interpreted in any way other than it's going casual.

With that said, I hope to come up with some ways we can suggest on the Beta forums to make fishing still worth while.

My first idea is this:

It's obvious they want to move fishing away from the RMT trade because they are collecting all day and then flooding the market with craft items/crystals/fish etc. To combat this, why not offer a wide range of gear/items/etc that can be gained only my catching fish or other objects that are obtained via fishing. Then with those fish or other items, you turn them into an NPC which give you access to a wide array of RARE/EX items... (a la Lu Shangs except this time, it can't be traded.)

This accomplishes two major goals.

A. It keeps fishing a vitale part of the game

B. It eliminates the incentive for fish bots

In order to accomplish this however, they must also make whatever is caught out of the water Rare/Ex. To accomplish this, I was thinking you have some item in the water (similar to the boots and pots that were caught in XI) that in this instance are traded to the NPC. In XIV as an example we call these items "Sea Relics" or whatever they want to call them... They can even add lore behind them, for example, they are relics of the old world lost to the see during the last apocalypse. Now some antique guild is out to collect them, in exchange for rewards... Of course these are rare, and should only be caught maybe 1/30 casts (or whatever their balancing team decides.)

Anyways here is my first idea... please let me know what you think! Once I refine this idea a bit more I'm hoping we can collectively put our voices together on the beta forums to save the trade we love :)
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Orophin
#2 Posted : Thursday, June 27, 2013 10:00:07 AM(UTC)
Orophin


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Just based on information that's out on various outlets, you'll still be catching fish that will be used for various cooking and alchemy recipes.

Many people have misconstrued what Yoshi-P wants people to get out of fishing I think. Even through an interpreter, I don't think he's totally conveyed what his vision for the fishing system is. He has said he wanted it to be a more personal experience, but I don't think people have asked the right questions.

There are two major concerns about the fishing system right now I think:

- The impact on the economy
- The simplification of the fishing mechanics

As I mentioned above, according to recipe data taken from the Phase 3 data files, fish will still be relevant in crafting. When Yoshi-P addressed RMT as an issue for fishing, I think he was talking about NPC resale values of fish. This was a big problem in FFXI (I think there was a fish that vendored for 150k?) and you could also make decent money just vendoring fish in 1.0 as well. NPC buying values for items across the board seem to be really low in ARR now to counteract that.

As far as the fishing mechanics go, no one knows anything for sure yet, but the abilities that were gleaned from the data files (which are subject to change since the fishing system is still in development) allude to it being less interactive than in 1.0, and it also doesn't seem it's going to be the same as fishing or mining where you have the UI box pop up and it lets you select what you want to gather. I could only speculate at this point how it's going to work, but I'm just going to wait and see the final result.

I think what we'll see for fishing at release will be very bare bones. They've already crammed as much stuff as they possibly could into this game for an almost 3 year development cycle now. It has to be understood they can only keep developing so much stuff, otherwise the game would never get released. I'm sure Yoshi-P has seen many of our ideas for fishing and I wouldn't be surprised if some of them made it in post launch. Many people liked the fishing content from FFXI, and he has said they will be tracking the weights of fish again, so this should be something they can implement.

I think mostly we just need to sit tight and see what they present to us in Phase 4 and then criticize it then. I'm personally optimistic about the fact that they've held off releasing the class at this point, just because I'd like to think that the feedback given by those passionate about fishing has not rung on deaf ears and they're trying to make a system that fishers will really enjoy. Even Yoshi-P was talking about the guy in charge of developing the fishing system and his ideas for cloud and sand fishing and sounded really enthusiastic about it, so let's give them a chance to see what they come up with before we assume the worst.

Edited by user Thursday, June 27, 2013 10:04:33 AM(UTC)  | Reason: Not specified

http://www.youtube.com/user/oroelf - FFXIV 1.0 Cutscene Videos
Purplenv
#3 Posted : Monday, August 19, 2013 8:28:04 PM(UTC)
Purplenv


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So congrats on the over reaction. Fishing rocks.
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Kuma on 8/19/2013(UTC)
Vicious
#4 Posted : Monday, August 19, 2013 8:55:33 PM(UTC)
Vicious


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I have a problem with that Purplenv as there are most definitely aspects of fishing that are not prevalent from what so many people are used to from FFXI. You have to understand that 1.0 for the most part was a huge fail otherwise 2.0/ARR would never have happened.

So you have so many players old and new to 14 that spent all those years in 11 like myself almost a decade fishing and that is what they are used to and want until Yoshi gives us 2.0 fishing and weans everyone off that system. For what it's worth FFXI had it's many flaws in fishing but a lot of people wanted them to take the good and build on that. I agree that it is looking like fishing is going to be really enjoyable. His post was made about a month ago so it's fair game for people to assume bad when we weren't seeing or being told anything otherwise.

I agree that there were a lot of overreactions including from myself but cut him some slack man lol. The game is wonderful and all DoL will be amazing not to mention any tweaks or additions they bring our way over the next decade.

Edited by user Monday, August 19, 2013 8:56:38 PM(UTC)  | Reason: Not specified


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Kuma on 8/19/2013(UTC)
Orophin
#5 Posted : Tuesday, August 20, 2013 8:27:07 AM(UTC)
Orophin


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To be fair, the original fishing system in FF11 was pretty bland. Before they introduced the mini game, all you did was equip lure and a rod, do /fish and hit enter when something bites and you may or may not catch something.

At least with what we have in ARR, it may not have the interaction as FF11 or FF14's mini game but there's other mechanics that make the system more involved, such as mooching and figuring out the optimal combination of baits for fish. This is just the beginning of this game's rebirth too. We know there's treasure maps coming and who knows what else they could possibly add for fishing. I personally hope to see the fish gutting and a weekly fishing contest come back, as well as some ferry routes.
http://www.youtube.com/user/oroelf - FFXIV 1.0 Cutscene Videos
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Vicious on 8/20/2013(UTC)
Truvy
#6 Posted : Tuesday, August 20, 2013 10:48:49 AM(UTC)
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They seem quite primed already in the infrastructure for some fishing competitions, what with recording your biggest catch and all. I'd love to see this here (similar to the weekly fishing contest in WoW)
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Vicious on 8/20/2013(UTC)
Purplenv
#7 Posted : Tuesday, August 20, 2013 12:51:41 PM(UTC)
Purplenv


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Oh I did realize that my post was a semi-necro bump.
My point was simply that the panic button had been pressed prematurely while a blind trust in Yoshi P based on what he had already accomplished in fixing, would have been more appropriate.

For me, the best addition to fishing moving forward would be a tackle box off hand item, with increasing levels, number of slots, and appropriate stats like the other DoL OH tools. The stats would be less important if the MH tools adjust for the lack of OH tool stats, but I'm not sure that they currently do.

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Vicious on 8/20/2013(UTC), Kuma on 8/20/2013(UTC)
Kuma
#8 Posted : Tuesday, August 20, 2013 5:25:22 PM(UTC)
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I must admit that I too panicked when I first heard the news. It seemed relatively negative.

However, I waited before I really freaked out. Yoshi P didn't let me down. Other than having too much bait/fish and not enough inventory, fishing is amazingly excellent. I also miss the prevalence that fish had in ALC.
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