 Rank: Veteran Groups: FFXIV Player, Moderator Joined: 9/27/2010(UTC) Posts: 1,014 Location: Texas
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So I read: Phase 4 will be 1 week only.
Arcanist will be available at phase 4
Voice acting will be available at phase 4
There will be some kind of exp bonus for secondary class after completion of first 50 class/job.
HQ crafting from NQ materials will have adjustment. |
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 Rank: Journeyman Groups: FFXIV Player
Joined: 4/30/2011(UTC) Posts: 123 Location: Toronto
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It that is the case then there is probably going to be a huge gap between Phase 3 and Phase 4.
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 Rank: Craftsman Groups: FFXIV Player, Moderator Joined: 11/29/2010(UTC) Posts: 295 Location: Oregon
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Probably the other way around....huge gap between Phase 4 and Retail.
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 Rank: Journeyman Groups: FFXIV Player
Joined: 5/21/2011(UTC) Posts: 129 Location: Bastok, New york
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Where did you read this? it's not on the forums. edit nvm i see it on reddit still a questionable source though Edited by user Friday, July 12, 2013 8:40:23 AM(UTC)
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 Rank: Journeyman Groups: FFXIV Player
Joined: 5/21/2011(UTC) Posts: 129 Location: Bastok, New york
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I asked reinhart on the forums to translate it, he did so very quick.
http://forum.square-enix.com/ARR-Test/threads/6401-Translation-JP-to-EN?p=971483&viewfull=1#post971483
seems it's mostly true. The bad news seems SE is going to nerf tricks of the trade which was my saving grace for making hq items......... |
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 Rank: Artisan Groups: FFXIV Player, Moderator Joined: 11/5/2010(UTC) Posts: 511 Location: Phoenix, AZ
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Well it's not exactly fair that with a few abilities anyone can HQ an item 100% of the time. I knew it was a matter of time before someone found a method to exploit crafting and I'm glad they're fixing it. Something like this left in the game would completely destroy the economy. |
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 Rank: Journeyman Groups: FFXIV Player, Moderator Joined: 11/10/2011(UTC) Posts: 244
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Anybody want to dump the quote here (if it's short)? I can't view the beta forums and work 'cause I don't haul my security token around. I only just barely touched crafting in beta, but I'm interested in any changes that might occur. Edited by user Friday, July 12, 2013 12:20:34 PM(UTC)
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 Rank: Artisan Groups: FFXIV Player, Moderator Joined: 11/5/2010(UTC) Posts: 511 Location: Phoenix, AZ
Thanks: 113 times Was thanked: 181 time(s) in 129 post(s)
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 Rank: Journeyman Groups: FFXIV Player, Moderator Joined: 11/10/2011(UTC) Posts: 244
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That barely addresses crafting at all; now I'm just confused what you were talking about with your previous post. |
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 Rank: Artisan Groups: FFXIV Player, Moderator Joined: 11/5/2010(UTC) Posts: 511 Location: Phoenix, AZ
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For crafting:
Rep Post 07/12/13 Crafting Actions will go through modifications
Originally Posted by Lastygalle クラフターアクション見直し検討スレ クラフターアクションの中には、効果がわかりづらいもの、CPの費用対効果があってないもの、 効果が大きすぎるものなど、修正をする必要があると思われるアクションがあると思われます。 Thread to request devs to review crafter actions Some of crafters actions are hard to understand, the effect doesn’t match with the amount of CP required to use, some having too great of an effect, and some actions that just need to be fixed. 製作アクションについてのご意見ありがとうございます!! フィードバックを受けまして、以下の調整を予定しています。 (調整内容は変わる可能性があるのでご了承ください) Thank you for your comment in regards to crafting actions!! We are planning to make the following adjustments from the feedbacks we have received. (Please understand some of the modification details may change CP回復系のアクション「秘訣」「コンファートゾーン」が強力すぎなので適正な性能に調整します。 アクション使用の要であるCPが容易に回復できるのは問題であると考えています。 Actions which restores CP such as Comfort Zone (dunno the other skill English name) is too strong, therefore we will make adjustments to make it more optimal. We believe being able to easily restore CP, which is needed to use actions is a problem.
CP回復系のアクションは状況によって使うか使わないかを悩めるくらいのバランスにする予定です。高品質が出る確率は変更しません。 For the CP restoring actions, we are planning to make balanced to where you have to consider if you really need to use it or not. Not going to change the rate on the output of High Quality.
1の調整をした上で、特定のアクション組み合わせで無限に作業できてしまうものがあったので、該当するアクションの効果を調整します。 With adjustments to (1), if you combined it with specific actions it allowed to craft infinitely, we will make adjustment to these action’s effect.
CP消費量が多いゆえに使いにくいアクションのCP消費量/効果を調整します。 We will make adjustments to those actions which required a lot of CP, at same time was hard to use.
CP消費量と効果が見合わないアクションのCP消費量を調整します。 We will make adjustments to the required CP cost for those actions that didn’t match the amount of CP required and the effect it caused.
1~4の修正に合わせて他のアクションのCP消費量を調整します。 Along with 1-4’s fixes, we will make adjustments to other actions CP cost. 引き続き、製作アクションやレシピパラメータ(品質/耐久/品質)のバランスについて ご意見ありましたらフィードバックをお願いします。 If you have any comments in regards to crafting actions, recipe parameters (quality/durability) please continue to leave feedbacks. |
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