Forum

Welcome Guest! To enable all features please Login. New Registrations are disabled.

Notification

Icon
Error

2 Pages12>
Truvy
#1 Posted : Friday, July 12, 2013 12:36:26 PM(UTC)
Truvy


Rank: Craftsman

Groups: FFXIV Player, Moderator
Joined: 11/29/2010(UTC)
Posts: 295
Location: Oregon

Thanks: 16 times
Was thanked: 122 time(s) in 70 post(s)
As not actually having found any nodes that give me experience, I was curious if anyone has found a correlation between: Node Level - Item Level - Natural % to gather VS Character Level and output to experience gain.

I have noticed though that If I use Field Mastery to increase the gathering chance of something that shows a natural 0% chance, that when I do successfully gather it, I get no EXP.
Sponsor
Raldo
#2 Posted : Friday, July 12, 2013 12:47:31 PM(UTC)
Raldo


Rank: Journeyman

Groups: FFXIV Player, Moderator
Joined: 11/10/2011(UTC)
Posts: 244

Thanks: 44 times
Was thanked: 102 time(s) in 70 post(s)
Nothing should ever show a 0% gather chance... right?

In Phase 2, your exp was based off of the item level vs your level regardless of the level of the node (shards from lv20 nodes gave the same as shards from lv1 nodes). I haven't tested in Phase 3 to know if that's changed.

Edited by user Friday, July 12, 2013 12:49:16 PM(UTC)  | Reason: Not specified

Truvy
#3 Posted : Friday, July 12, 2013 1:02:27 PM(UTC)
Truvy


Rank: Craftsman

Groups: FFXIV Player, Moderator
Joined: 11/29/2010(UTC)
Posts: 295
Location: Oregon

Thanks: 16 times
Was thanked: 122 time(s) in 70 post(s)
Yeah there are some 0% for sure:


Here is a level 40 node, shows 2 items that are 0%


Here is the same node after using Field Mastery III (note FM3 adds 50% to base chance, meaning the 0% really was a -4%)

After gathering from this node successfully there was 0 experience gain. Since my BOT is at 38 I would think that a item level 40 item would yield some experience. Now maybe this is because of that "anything above 35 is placeholder" business I saw...not sure.
 1 user thanked Truvy for this useful post.
Raldo on 7/12/2013(UTC)
Raldo
#4 Posted : Friday, July 12, 2013 1:08:58 PM(UTC)
Raldo


Rank: Journeyman

Groups: FFXIV Player, Moderator
Joined: 11/10/2011(UTC)
Posts: 244

Thanks: 44 times
Was thanked: 102 time(s) in 70 post(s)
Wow! Does that mean the first time you gathered it, the automatic I-don't-know-what-this-is 10% chance to gather was actually higher than your actual gather rate once you "found" it? How very odd.

I hope that you're right about the placeholder stuff, though I suppose it could be intentional to some extent to keep DoL from flooding the market with a massive amount of high-level materials. I guess we'll see!

Edited by user Friday, July 12, 2013 1:10:44 PM(UTC)  | Reason: Not specified

Vicious
#5 Posted : Friday, July 12, 2013 1:11:52 PM(UTC)
Vicious


Rank: Veteran

Groups: FFXIV Player, Moderator
Joined: 9/27/2010(UTC)
Posts: 1,014
Location: Texas

Thanks: 1073 times
Was thanked: 153 time(s) in 126 post(s)
Yep I uploaded pics to my pb library showing 0% then once I used certain abilities I unlocked the 0% to this:

http://s21.photobucket.c...png.html?sort=3&o=21

I discussed it here too: http://disciplesofthelan...osts&m=5807#post5807

Also, I was never able to open up a 0% right off the bat without doing what I mentioned in the thread above and getting the % way up or in how I did it to 100% right away. Wasn't sure how to open up the other items though. Never could get 'em to.

Edited by user Friday, July 12, 2013 1:16:13 PM(UTC)  | Reason: Not specified


Orophin
#6 Posted : Friday, July 12, 2013 1:36:46 PM(UTC)
Orophin


Rank: Artisan

Groups: FFXIV Player, Moderator
Joined: 11/5/2010(UTC)
Posts: 511
Location: Phoenix, AZ

Thanks: 113 times
Was thanked: 181 time(s) in 129 post(s)
Keep in mind you don't receive experience if you're level 35 or higher since that's the cap for beta.

I experimented with this as well though by stripping down all of my armor and trying to gather from a level 50 node and I had 0% chance. So even if you're fully geared, it'll be hard to go manually hunt down nodes and successfully gather from them if they're far above your level.

Later on tonight I'll post some stats as to how much the Gathering stat has an effect on your success chance by taking off one piece of gear at a time and posting the success chance.

Edited by user Friday, July 12, 2013 1:43:56 PM(UTC)  | Reason: Not specified

http://www.youtube.com/user/oroelf - FFXIV 1.0 Cutscene Videos
Truvy
#7 Posted : Friday, July 12, 2013 3:15:56 PM(UTC)
Truvy


Rank: Craftsman

Groups: FFXIV Player, Moderator
Joined: 11/29/2010(UTC)
Posts: 295
Location: Oregon

Thanks: 16 times
Was thanked: 122 time(s) in 70 post(s)
I 'believe' the calculation for Gathering <> Normal Sucess % is:

1 Gathering = .8%



For every test that I've done with bot and mine, I remove my gear in pieces, and among all levels of items (minus level 1 shards) the reduction math comes out the same .8% per Gathering.

Here are some screenshots to illustrate:

Me with exactly 100 Gathering


Me without clothes and 85 Gathering



The 15 point Gathering reduction created a 12% swing in success rate no matter the level of the item. My Bot level is 38. The linear math works out 12/15 = .8

Now...there is likely a baseline MINIMUM for each item but I can't lower my stats enough to see that and haven't created a new character to see if 1 Gathering = .8 at starting levels as well.

My .2 gil for the cause ;)
 2 users thanked Truvy for this useful post.
Raldo on 7/12/2013(UTC), Vicious on 7/12/2013(UTC)
Raldo
#8 Posted : Friday, July 12, 2013 3:25:27 PM(UTC)
Raldo


Rank: Journeyman

Groups: FFXIV Player, Moderator
Joined: 11/10/2011(UTC)
Posts: 244

Thanks: 44 times
Was thanked: 102 time(s) in 70 post(s)
Is that the only data point you have for how potent Gathering is? I'll be sure to do some testing on that front when I get home to have some solid data.
Truvy
#9 Posted : Friday, July 12, 2013 3:43:48 PM(UTC)
Truvy


Rank: Craftsman

Groups: FFXIV Player, Moderator
Joined: 11/29/2010(UTC)
Posts: 295
Location: Oregon

Thanks: 16 times
Was thanked: 122 time(s) in 70 post(s)
No its not and MUCH more testing is going to be needed I think. There are other conditions at play i think. The prior was from a level 30 node.

The following is MATHMATICAL on a Level 40 Node
===============================================

100 Gathering + Field Mastery3 = 46%

85 Gathering + Field Mastery3 = 40%

65 Gathering + Field Mastery3 = 40%

Now the drop from 100 to 85 is only 6% meaning a .4% chance in 1 Gathering.

=============
Possibilities
=============
1) Node Level adjusts scale of effect Gathering has on Success
(To Test: Benchmark all levels of nodes with same Gathering Base then reduction to check scaling)

2) Class level below Node Level reduces effect of Gathering Stat
(To Test: Benchmark on a new character a lower level node and scaling effect of gathering attribute while BELOW the node level, then do it again once class level exceeds Node level)

3) Effect of Field Mastery skews results.

4) What was really interesting was that dropping down to 65 Gathering didn't reduce the success % any further. My initial thought of this is that there is a max negative % you can have for any item (-10%) and that Field Mastery3 will always provide you with at least a 40% chance if not more.
(To Test: Find some node level 50 spots and see if using Field Mastery 3 produces results LESS than 40% [once the item is discovered first that is]

One final odd piece of this puzzle...once I got down to 65 base Gathering WITHOUT using Field Mastery 3, on that level 40 node, the level 1 elemental shard dropped to 96% from 100%.


*** EDIT UPDATE ***
Ok now I'm not convinced there is anything linear about the effect of Gathering on Success %. Below are some more quick results:

The following is MATHMATICAL on a Level 15 Node
===============================================

100 Gathering = 86% (Lvl 14 Gridanian Chestnut)

85 Gathering = 79% .4666 Reduction per 1 Gathering

65 Gathering = 73% .3 Reduction per 1 Gathering

So this test took Field Mastery out of the mix, and Used a node where my Class level was well above the Node Level. As such the numbers blow my mind...could be cause it's Friday...but if I work backwards and start at 65 Gathering...then ADD 20 points of Gathering I only get 6% increase to success. If I then ADD only an additional 15 points of Gathering I get a 7% increase.

To me, this sounds like stair-step thresholds to % increase. I have a hard time believing it could be exponential as typically those increases taper off, not speed up at higher levels. Anyrate I'm done for the night so good luck to all who go forth to test this stuff out :p

Edited by user Friday, July 12, 2013 4:03:35 PM(UTC)  | Reason: Not specified

 2 users thanked Truvy for this useful post.
Raldo on 7/12/2013(UTC), Vicious on 7/12/2013(UTC)
Orophin
#10 Posted : Friday, July 12, 2013 4:10:44 PM(UTC)
Orophin


Rank: Artisan

Groups: FFXIV Player, Moderator
Joined: 11/5/2010(UTC)
Posts: 511
Location: Phoenix, AZ

Thanks: 113 times
Was thanked: 181 time(s) in 129 post(s)
Testing this might be hard for me until higher level nodes. At level 50 with all my gathering gear on, I don't start seeing a reduction until level 35 nodes. Level 34 item was 100% while level 35 item was 96%. A level 50 item on a level 50 node was like 65% I think.

I can run around later tonight when I get home and try doing the stripping gear down method. If all you had was 100 gathering, it's no wonder you were having a rough time with gathering on higher level nodes.
http://www.youtube.com/user/oroelf - FFXIV 1.0 Cutscene Videos
 1 user thanked Orophin for this useful post.
Vicious on 7/12/2013(UTC)
Vicious
#11 Posted : Friday, July 12, 2013 5:19:20 PM(UTC)
Vicious


Rank: Veteran

Groups: FFXIV Player, Moderator
Joined: 9/27/2010(UTC)
Posts: 1,014
Location: Texas

Thanks: 1073 times
Was thanked: 153 time(s) in 126 post(s)
I had the 65% as well and never dropped below 40% once discovered at lvl 50 node. Damn.. I went through a lot of these results when I was taking ss. Ill have to go revisit the lvl 50 nodes and take more notes this time.

Edited by user Friday, July 12, 2013 7:52:18 PM(UTC)  | Reason: Not specified


Raldo
#12 Posted : Friday, July 12, 2013 6:52:39 PM(UTC)
Raldo


Rank: Journeyman

Groups: FFXIV Player, Moderator
Joined: 11/10/2011(UTC)
Posts: 244

Thanks: 44 times
Was thanked: 102 time(s) in 70 post(s)
Testing ongoing... here's my current data... will update with additional posts when I have more, but since this data is so weird, I thought I'd share it before I'm done. What I do have will at least explain some of the odd behaviors we've been seeing.

So far, I have tested every gathering value from 231 to 260 as a Lv50 Botanist on a Lv45 Lush Vegetation (SE of camp Bronze Lake). This is in a code block to preserve spacing so everything looks neat and tidy. Sorry about the asterisks, they too are there merely to preserve spacing.

Code:
Lv45 (Dart Frog) **** - ** 75 * | ** 77 * | ** 79 * | ** 80 * | ** 82 * |
Lv44 (Rolanberry) *** - ** 77 * | ** 79 * | ** 80 * | ** 82 * | ** 84 * |
Lv42 (Black Scorpion) - ** 80 * | ** 82 * | ** 84 * | ** 86 * | ** 87 * |
Lv41 (Sagolii Sage) * - ** 82 * | ** 84 * | ** 86 * | ** 87 * | ** 89 * |
Lv01 (Earth Shard) ** - * 100 * | * 100 * | * 100 * | * 100 * | * 100 * |
Gathering Stat ****** - ???~233 | 234~240 | 241~247 | 248~254 | 255~??? |

Minimum Tested Value - 231
Maximum Tested Value - 260


Yes, every value between each "~" has the exact same success rate for all items.
No, at no point was I ever able to get a success rate of 76, 78, 81, etc. for any item.
You'll notice that for every item, they always go 75 > 77 > 79 > 80 > 82 > 84 > 86 > 87 > 89, depending on where they start/end.

If I had to guess what's going on based on my data so far, it seems that there's a set ladder of success values, and you go up a rung on the ladder for all items every +7 points of gathering, and for every level of an item, you go down a tier. Using this hypothesis, I could assume that the success rates for the table above would look like this for a lv43 item on a Lv50 Botanist:
Code:
Lv43 (*Estimated*) ** - ** 79 * | ** 80 * | ** 82 * | ** 84 * | ** 86 * |
Gathering Stat ****** - ???~233 | 234~240 | 241~247 | 248~254 | 255~??? |


Update: My hypothesis has been proven partially wrong already due to my newer data, I will make another post when I'm done.

Edited by user Friday, July 12, 2013 7:28:50 PM(UTC)  | Reason: Not specified

 2 users thanked Raldo for this useful post.
Vicious on 7/12/2013(UTC), Orophin on 7/13/2013(UTC)
Vicious
#13 Posted : Friday, July 12, 2013 7:34:08 PM(UTC)
Vicious


Rank: Veteran

Groups: FFXIV Player, Moderator
Joined: 9/27/2010(UTC)
Posts: 1,014
Location: Texas

Thanks: 1073 times
Was thanked: 153 time(s) in 126 post(s)
I love this side of mmorpgs like this. While I am not a math man I find it very intriguing, challenging, beneficial and exciting. Good job y'all and thank you. Basic calculations and knowledge of percentages and general mathematics help though.

Edited by user Friday, July 12, 2013 7:40:08 PM(UTC)  | Reason: Not specified


Raldo
#14 Posted : Friday, July 12, 2013 8:23:34 PM(UTC)
Raldo


Rank: Journeyman

Groups: FFXIV Player, Moderator
Joined: 11/10/2011(UTC)
Posts: 244

Thanks: 44 times
Was thanked: 102 time(s) in 70 post(s)
Alright, here's my full data spread. I've tested every value from 231 to 296, and included a few of my data points that aren't consecutive in case that helps someone else down the road.

The following testing is done by a Lv50 Botanist at a Lv45 Lush Vegetation.

This data table is really wide, so I've hidden it in a spoiler.


Yes, every value between each "~" has the exact same success rate for all items.
No, at no point was I ever able to get a success rate of 76, 78, 81, etc. for any item.
You'll notice that for every item, they always go 75 > 77 > 79 > 80 > 82 > 84 > 86 > 87 > 89 > etc.

If I had to guess what's going on based on my data so far, it seems that there's a set ladder of success values, and you go up a rung on the ladder for all items every +x points of gathering, and for every level of an item, you go down a tier. I was originally going to say that for every +7 gathering, you go up a tier, but for some reason the 277~284 gathering block is a span of 8 gathering, so there must be some small variations from time to time, but you should get the general gist of how gathering success rates work from this data.

Edited by user Friday, July 12, 2013 8:35:39 PM(UTC)  | Reason: Not specified

 3 users thanked Raldo for this useful post.
Vicious on 7/12/2013(UTC), Koroma on 7/12/2013(UTC), Orophin on 7/13/2013(UTC)
Truvy
#15 Posted : Friday, July 12, 2013 9:46:49 PM(UTC)
Truvy


Rank: Craftsman

Groups: FFXIV Player, Moderator
Joined: 11/29/2010(UTC)
Posts: 295
Location: Oregon

Thanks: 16 times
Was thanked: 122 time(s) in 70 post(s)
I'll parse this data more tomorrow but its EXACTLY the info I was looking for. This follows a patter VERY SIMILAR to 1.0 white mage cure/regen effects with MND effect.

You'll note that in the data Raldo provided that there is a stair step range that increases by 2% success for 3 turns, with the 4th being only 1%. Following the 1% gain, it then goes up by 2% again for 3 "steps" before the 4th is only 1% again. There _is_ a mathematical term for this but it eludes me for now and i've gone blind from number testing.

Now that we have the HIGH end range populated we KNOW that starting at a LOW END BASE (LEB) every 6 points of gathering puts you up into the next 'step'. What we need do now is calculate backwards and we can extrapolate the rest of the data. I also think that the MINIMUM chance of success is 40% for a given iLvl. Finally for tonight, its interesting to see on this node that for iLvl 41, 42, 44, 45 that there is 'similar' scaling of success %. Since iLvl 43 is missing from this data, I don't think that is a fluke...going from iLvl 42 to 44 is a ODD 3% change...perhaps a rounding effect...perhaps there is no iLvl 43 items (haven't scanned the list).



GREAT WORK GANG keep this up and I'm sure we'll get this nailed down. My new theory tonight is that "Every 6 Gathering points = Next Step of Successive % Increase (which follows 2, 2, 2, 1, 2, 2, 2, 1...)"
 1 user thanked Truvy for this useful post.
Vicious on 7/12/2013(UTC)
Orophin
#16 Posted : Saturday, July 13, 2013 12:57:21 AM(UTC)
Orophin


Rank: Artisan

Groups: FFXIV Player, Moderator
Joined: 11/5/2010(UTC)
Posts: 511
Location: Phoenix, AZ

Thanks: 113 times
Was thanked: 181 time(s) in 129 post(s)
I have some additional data but it might not be as concrete as Raldo's:

https://docs.google.com/...mpGNjBSc2ZnTENnZXc#gid=0

I haven't tried working out the math because quite honestly it'd make my head hurt. :P At a glance though, as a level 50 gatherer with a level 48 tool and level 43 offhand, it doesn't seem like gear really makes an impact on your gathering or HQ chances until around level 20. After that, things start to be affected. Also, based on how radically the numbers change on nodes closer to your level, (in my case the 45-50 nodes) gear makes much more of a difference as your level is closer to the nodes you're gathering from, rather than being a less dramatic drop at the lower levels.
http://www.youtube.com/user/oroelf - FFXIV 1.0 Cutscene Videos
 1 user thanked Orophin for this useful post.
Vicious on 7/13/2013(UTC)
Truvy
#17 Posted : Sunday, July 14, 2013 5:47:48 PM(UTC)
Truvy


Rank: Craftsman

Groups: FFXIV Player, Moderator
Joined: 11/29/2010(UTC)
Posts: 295
Location: Oregon

Thanks: 16 times
Was thanked: 122 time(s) in 70 post(s)
Ok...Based on Raldo's data (r50) I _think_ the chart displayed might hold water:

https://docs.google.com/...eVhTbHc/edit?usp=sharing

Basically it appeared that for every 6 points of gathering (across the top of the sheet) you'd be within a step %. The step themselves seem to follow a 2 > 2 > 2 > 1 > 2 > 2 > 2 > 1 increase for the sucess %.

However, this is what I would considered _capped_ end game gathering. I'm still trying to figure out (if this proves to be true) how this whole chart would 'scale' based on Class Level.

Anywho, the chart could also be total rubish so I'm just not sure yet.
Orophin
#18 Posted : Sunday, July 14, 2013 6:22:10 PM(UTC)
Orophin


Rank: Artisan

Groups: FFXIV Player, Moderator
Joined: 11/5/2010(UTC)
Posts: 511
Location: Phoenix, AZ

Thanks: 113 times
Was thanked: 181 time(s) in 129 post(s)
It's off a bit, because I only have a 65% chance to obtain a level 50 item with 247 Gathering and a 0% chance on the same item with only 139 Gathering.

Have you tried to find any ratios between the data I provided?

Edited by user Sunday, July 14, 2013 6:25:03 PM(UTC)  | Reason: Not specified

http://www.youtube.com/user/oroelf - FFXIV 1.0 Cutscene Videos
Truvy
#19 Posted : Monday, July 15, 2013 9:52:00 AM(UTC)
Truvy


Rank: Craftsman

Groups: FFXIV Player, Moderator
Joined: 11/29/2010(UTC)
Posts: 295
Location: Oregon

Thanks: 16 times
Was thanked: 122 time(s) in 70 post(s)
yeah it is off a bit. I suspect that the gathering increase isn't a static 6 per step....

@ Raldo The last range of data you provided towards the end, it looks like you verified a step of 7 gathering to reach the next level, then were able to show that steps of MORE than that appears possible. How confident do you feel in those results?

@ Orophin I am plugging in your records now...there is some confirmation betweent he two of you, but i suspect my problem is that the exact step increases arn't always the same. Makes more sense to be an expotential curve to all this...that at higher amounts of gathering it takes MORE gathering to reach that next step. ...which would also hint at lower levels taking much less.
Truvy
#20 Posted : Monday, July 15, 2013 10:10:48 AM(UTC)
Truvy


Rank: Craftsman

Groups: FFXIV Player, Moderator
Joined: 11/29/2010(UTC)
Posts: 295
Location: Oregon

Thanks: 16 times
Was thanked: 122 time(s) in 70 post(s)
OK...I "think" I've got this Kuppo Nut Cracked....the <scale> stays the same as evident from the confirmed data points between myself, Raldo and Orophin. I'm going to re-work my table and instead of using a set range of Gathering stat, I'm going to re-name them as simply STEP LVL.

This should prove to be accurate, and all we'll (the community at large) need to do is find out what the confirmed range is for each step. I'll update the google doc once I get this all finished.
Users browsing this topic
Guest
2 Pages12>
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.