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Deatheye
#1 Posted : Monday, January 13, 2014 9:14:43 AM(UTC)
Deatheye


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Hi

I've seen a lot of people claiming they can 100% HQ everything.
How do you do this without HQ mats? I can't get that. the Quality increase seems to be so random, sometimes I don't get lucky witht he orb color.. So is there some secret 100% way to do this?

Found this looks pretty good:
Quote:

ALC50,50 WVR, 50 CRP, 37 CUL, 50 BSM, 15 LTW
~309 Craftsmanship, ~330 Control, 365 CP
Comfort Zone > Inner Quiet > Carefull Synthesis II > Waste Not > Steady Hand II> Basic Touch x 5 > Great Strides > Steady Hand I > Ingenuity II > Advanced Touch > Great Strides > Byregot's Blessing > Carefull Synthesis II x 2


My Stats: Craftmanshio:309, Control 337, CP 367 (with CP food Buff)
Seems to Work only need to figure out if it can go wrong if I'm unlucky with the orb's color.

EDIT: Just had the worst case, bad orb state when using Byregot's Belssing. I still reached 80% HQ chance and got an HQ result. In this case the result propably would be higher just using Byregot's Blessing, instead of Great Strides.
I've read other that wrote about using the folowing three together: Manipulation, Confort Zone and Tricks of Trade. But I seem to be unlucky with that. I'm getting not enough good states to use tricks of the trade, and it takes for ever.

Edited by user Monday, January 13, 2014 1:45:49 PM(UTC)  | Reason: Added Infos, Lowered Stats req.

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Raldo
#2 Posted : Monday, January 13, 2014 2:38:55 PM(UTC)
Raldo


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Originally Posted by: Deatheye Go to Quoted Post
Just had the worst case, bad orb state when using Byregot's Belssing.

Two things to note here:

1) EXCELLENT condition is a 4x multiplier onto your quality gains for that turn. If you see it when it's time to use Great Strides, you're better off just using Byregot's by itself since the 4x multiplier exceeds the Great Strides benefit.

2) If, by some chance, you've completely overlooked the fact that you had EXCELLENT condition (lets face it, we've all done it before), and now you're at POOR on the Byregot's step, then you should swap Careful II and Byregots. Progress actions are in no way affected by the synthesis condition, Great Strides will not wear off until you actually perform a quality action (or 3 turns pass), and you should still have just enough turns left on Steady Hand in order to ensure that Byregot's is 100% success even when delayed by one turn.

Edited by user Monday, January 13, 2014 2:45:14 PM(UTC)  | Reason: Not specified

 1 user thanked Raldo for this useful post.
Vicious on 1/13/2014(UTC)
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