- Hey everyone! Its been a while since I've played the game but ever since patch 1.20 came out I've been busy burning through all my logs on carpenter which ultimately would also mean that its time to take up my hatchet again and start chopping trees! Every zone has changed quite a bit in regards to what you can obtain in them when this guide was first created.
Some new changes to my guide will include me removing all 'logging maps' for each zone as it appears that each area now only holds one specific type of tree (thank goodness). I also have added an 'aim' to each loggable item which will indicated exactly where to strike when you have picked the proper notch for your item (picture for this was taken from
Mooglebox Gathering Tool)
Things yet to update in this guide are:
- Update 'Master List' and remove all items which cannot be obtained anymore
Stay tuned!!!
This guide will tell you everything you need to know about Botany, I hope you all enjoy this guide and find it as useful as my linkshell does. The guide now conformed to the notching notation that everyone is used to ^_^.
>>> Noctis Leonhart of Trabia <<<Intro to the Guide and its FormatA word to my fellow viewers and LS mates:
I constructed this guide just to give people a general idea of where to locate items through botany without any sort of clue of what can be found. This guide shows locations of certain trees / harvest points that yield certain items and is by no means 100% accurate but pretty close to it :P.
For many of the maps I circled “zones” of where I have found certain items or where there will be a higher percent chance of finding certain items. As for the logging maps, I used letters to represent which tree is found at a certain node. The images themselves have a legend of what the letters stand for as well as here on the master legend:
Notching I refer to "notching" very often in this guide so its important we understand what it is that I am saying. Notching refers to the "target phase" that happens right before you begin to actually log. There are 11 spots that you can "aim" your hatchet on the tree - different notching spots can give greater chances in attaining certain items. For example, using Walnut Log, it's notch is at -3. This means you must click down three times before clicking enter and beginning to harvest from the tree. You will know when you have found the ideal notching spot when you get the message "You sense "X" right where you are logging."
Aiming This idea I started to noticing this when I returned to the game and decided to begin cataloging my finds (Mooglebox uses this and I used the picture from here to input into my guide:
Mooglebox Gathering Tool). After you have picked the appropriate notch, you will then enter the 'Hot & Cold Mini-Game' where you must try to locate the item. Every item has a specific spot where it can be found during this mini-game I've divided the places you can aim into 5 areas. For example, Sun Lemons have an aim of (3) which means that you must make sure the cursor is exactly halfway when pressing enter, this will almost fully ensure you get take down Sun Lemons on the first swing.
Botany NodesThere are two types of nodes that a botanist can gather from, logging nodes and harvesting nodes.
Each node also has a difficulty level known as a "Grade" or "Gr" for short. The higher the level of difficulty, the less you can gather from said node (depending on your level and Output stat).
Hot & Cold Mini-GameEvery logging spot will require you to play a Hot & Cold mini-game after you have chosen where you would like to aim your hatchet. In order to obtain the material, you must successfully hit the correct hit zone. After each attempt, your "Remainder" bar will gradually decrease where if it totally is emptied out before you find the right hit zone, you will fail the gathering attempt. With every swing you will receive a message indicating how close you are to finding the item:
"You feel nothing promising." If you get this message, this means you are very far away from the right hit zone.
"You are getting close to the mark." Just like the message says, this means you are getting closer to the right hit zone, keep aiming in the same direction.
"You are close to something but cannot extract it yet." This message basically means you are almost directly on the hit zone, if you try to aim again at the exact same spot, you will obtain the material.
Botanist StatsFrom my findings both online and from some testing that I did myself, here are some explanations I've found for the BOT stats:
Gathering: This stat effects how fast your remainder bar is depleted. The remainder bar goes down faster when you are attempting to obtain an item.
Output: This stat effects how many attempts you can get at a Logging node or Harvesting node. The higher this stat is, the more you can gather from a node. Here's a small finding I recorded for Grade 4 nodes at rank 25 BOT:
- 65 or higher Output for x4 attempts at a logging node
- 66 or higher Output for x4 attempts at a harvesting node
One other interesting thing that I've found out regarding the number of times you're able to gather at a node is that Output isn't the only stat effecting this so I believe Rank may also play a smaller role in this.
Perception: This stat increases a player's chance to find higher-quality items and increases the width of your stroke.
Strength: I haven't done any sort of testing regarding this stat at all so I am not sure on how it effects BOT. My current guess is that it might have something to do with the quality of your yields? Other sources suggest this stat will allow you to 1 shot items instead of having to swing twice or more (currently testing this when I attain level 43 and stack on STR gear).
Intelligence: This stat effects the yield of your gathering attempts, the more INT, the more items you can get from a single swing.
HINT: Harvesting points do not have a resupply timer (although I think if you were to log for a couple of hours and then return to the same spot twice in a row that it would be fully resupplied). A very useful trick for harvesting exactly what you want from a certain harvesting point is to fully exhaust the supply first and in order to have it resupply, you must go and exhaust TWO more supplies from somewhere else (this can be two logging supplies, two harvest supplies, or even a log and a harvest supply). After you have done this you can return to the same harvesting spot that you would like to spam and it will be fully resupplied for you.
HINT: Just like harvesting points, logging points also resupply the same way where 2 supplies must first be exhausted before you can return to the same tree. The only time this doesn't work is if the sparkle on the tree fades after getting the message "the tree has been exhausted", this means that the tree won't appear again until it respawns (not sure how long this is, could be a few hours or until other trees have become fully exhausted).
RANK 32+ SPEED LEVELING TIPSpeed Leveling Quick Access Map
Botany can get quite tedious after rank 30 with the crazy amounts of SP needed to rank up and the increasingly lower amounts of SP you get from Grade 4 trees / harvesting nodes. Here's my advice for "speed leveling" rank 32+ botanist.
The camp you will come to love for its fast SP is Camp Iron Lake, a Grade 5 area. This area is very small and has very close trees as well as harvesting nodes. Now, since you do not have Arbor Call V just yet, you will need a trusty map with all the Grade 5 tree nodes, as well as harvesting nodes because you will be hitting up both types of nodes.
Important part for making this work is Output and Sweat of Brow so make sure that Sweat of Brow is the ONLY ability you have on your Botanist (this works very well for the levequest where you need to find the High-Quality Spruce Logs in Grade 5 La Noscea). You will need to get as much Output as possible for your Botanist in order to do this properly. What I suggest is to have a Canvas Coatee body piece, an Iron Hatchet primary tool, an Iron Scythe secondary tool, Safari Belt, Canvas Workgloves and Padded Leather Workboots. This may seem somewhat picky but you need to have the best output gear possible on your botanist in order to reap the full benefits of this camp (I do realize that the Padded Leather Workboots and Safari Belt are above your rank but they will give more Output than other lower gear that you may have equipped at this rank ^_^). Having all of the above will raise your Output stat to about 90~91ish. By having all this Output, you will be able to log 3 times and harvest 3 times at each node (at rank 34 you will be able to log 4 times which is even better!). Once your level 35, make sure you start hitting up the level 40 Iron Lake botanist leves which will further speed up your leveling.
At rank 33 botanist, the harvesting nodes will yield you 120~130ish SP per swing which is very good and having 2 of these nodes very very close together only means super fast SP!
Also, at the same rank, the logging nodes will yield you SP in the range of 235~256 SP which basically translates to about 800 SP / tree and since there is nothing new about these trees, you most likely will not fail to gather the item.
The spot I recommend grinding at would be to stay close to the two most west harvesting nodes. Chances are that there will be a tree in that area available as well, what you will want to do is just continuously cycle between the two harvesting nodes and the tree node(s) in that small area. You can get a good 15k+ SP here in about 1hr doing this. Both harvesting and logging nodes only require you to fully gather at two other nodes in order to resupply.
Master Items List
This section contains all the items that I have found throughout my botany. I've lumped all the log-able items together and all the harvest-able items together to keep them both separate. If you are looking for a specific item, just press CTRL F, and type in the name of the item you are looking for. If you notice a new item that I do not have on the list, or an incorrect notch, please tell me and I will re-edit the list. The items are in no particular order by the way, I just added whatever items I saw first on my lists.
Log-able Items
>>>NEEDS UPDATING<<<
Harvest-able Items
>>>NEEDS UPDATING<<<
Botany GR1 & GR2 SectionBotany In Thanalan GR1&2
2nd Tool Central Thanalan

GRADE 1
Dragon Pepper
All-purpose Grey Dye
Millioncorn
Straw
Sunset Wheat
Cotton Boll
1st Tool Central Thanalan
GRADE 1
Elm Log 0 (3 aim)
Latex +1 (3 aim)
Crow Feather -2 (4 aim)
Nutmeg -3 (4 aim)
Grade 1 Overview – Elm Logs are a bit tough to get here (well at level 40+, not sure about lower levels) so I would recommend Grade 2 Thanalan area if that is what you are seeking. This place however is very good for Crow Feathers, Latex, and Dragon Peppers which are all in high supply.
2nd Tool Eastern Thanalan
GRADE 2

All-purpose Grey Dye
Cotton Boll
Straw
Wild Onion, zone 2
Ramhorn Zucchini, zone 2
Sunset Wheat, zone 3
1st Tool Eastern Thanalan
GRADE 2
Elm Log 0 (3 aim)
Latex +1 (3 aim)
Crow Feather -2 (4 aim)
Grade 2 Overview – Good zone if you need Cotton Bolls, Crow Feathers, Latex, and some Elm Logs.
Botany In La Noscea GR1&2
2nd Tool La Noscea

GRADE 1
All-purpose Blue Dye
Coerthas Carrot
Highland Parsley
Moko Grass
Rye
Straw
1st Tool La Noscea
GRADE 1
Ash Log -3 (4 aim)
Ash Branch -3 (4 aim)
La Noscean Orange +3 (2 aim)
Cock Feather -1 (4 aim)
Grade 1 Overview – This is the only zone to get Highland Parsley, Coerthas Carrots, and La Noscean Oranges.
2nd Tool La Noscea

GRADE 2
All-purpose Blue Dye
Belladonna
La Noscean Lettuce
Moko Grass
Rye
Straw
1st Tool La Noscea
GRADE 2
Ash Log -3 (4 aim)
Ash Branch -3 (4 aim)
Cinderfoot Olive +1 (3 aim)
Cock Feather -1 (4 aim)
Botany In the Black Shroud GR1&2
2nd Tool Central Forest

GRADE 1
Moko Grass
All-purpose Green Dye
Midland Cabbage, zone 1, 2, 3
Lavender, zone 1
1st Tool Central Forest
GRADE 1
Maple Log -2 (4 aim)
Maple Branch -1 (4 aim)
Maple Sap 0 (3 aim)
Grade 1 Overview - Excellent place for all things maple.
2nd Tool North Forest

GRADE 2
All-purpose Green Dye
Buffalo Beans
Ciedalaes Spinach
Moko Grass
Salt Leek
Wizard Eggplant
1st Tool North Forest
GRADE 2
Maple Log -2 (4 aim)
Maple Branch -1 (4 aim)
Maple Sap 0 (3 aim)
Faerie Apple +2 (3 aim)
Grade 2 Overview - This is the only zone to get Wizard Eggplant.
Botany GR3 SectionBotany In Thanalan GR3
2nd Tool Western Thanalan

GRADE 3
All-purpose Grey Dye
Cotton Boll
Garlean Garlic
Paprika
Pearl Ginger
Yellow Ginseng
1st Tool Western Thanalan
GRADE 3
Elm Log 0 (3 aim)
Kukuru Bean -3 (1 aim)
Latex +1 (3 aim)
Grade 3 Overview – This is the only zone to get: Paprika, Pearl Ginger, and Yellow Ginseng
Botany In La Noscea GR3
2nd Tool La Noscea

GRADE 3
All-purpose Blue Dye
Midland Basil
Moko Grass
Garlean Garlic
Blood Currants
1st Tool La Noscea
GRADE 3
Walnut Log -3 (2 aim)
Gridanian Walnuts -1 (2 aim)
Cinderfoot Olives +1 (3 aim)
Grade 3 Overview – This is the only zone to get: Blood Currants, and Midland Basil.
Botany In The Black Shroud GR3
2nd Tool South Forest

GRADE 3
All-purpose Green Dye
Alpine Parsnip
Button Mushroom
Moko Grass
Popoto
Rolanberry
1st Tool South Forest
GRADE 3
Yew Log +3 (4 aim)
Yew Branch +2 (4 aim)
Lowland Grapes 0 (2 aim)
Wildfowl Feather -3 (4 aim)
Germinated Matter +5 (3 aim)
Grade 3 Overview – This is the only zone to get: Popoto, Lowland Grapes, Rolanberry, Button Mushroom, and Alpine Parsnip.
Botany GR4 SectionBotany In Thanalan GR4
2nd Tool Thanalan

GRADE 4
All-purpose Grey Dye
Cotton Boll
Dessert Saffron
Marjoram
1st Tool Thanalan
GRADE 4
Yew Log +3 (4 aim)
Yew Branch +2 (4 aim)
Latex +1 (3 aim)
Kukuru Bean -3 (1 aim)
Botany In La Noscea GR4
2nd Tool La Noscea

GRADE 4
All-purpose Blue Dye
Sagolii Sage
Moko Grass
Cloves
1st Tool La Noscea
GRADE 4
Walnut Log -3 (2 aim)
Mistletoe +1 (1 aim)
Gridanian Walnut -1 (2 aim)
Sun Lemon (3 aim)
Botany In The Black Shroud GR4
2nd Tool Black Shroud

GRADE 4
All-purpose Green Dye, zone 1, 2
Flax, zone 1, 2
Mandrake Root, zone 1
1st Tool Black Shroud
GRADE4
Yew Branch +2 (4 aim)
Yew Log +2 (4 aim)
Wildfowl Feather -3 (4 aim)
Botany In Coerthas GR4
2nd Tool Coerthas

GRADE 4
Flax
Moko Grass
Gysahl Greens
1st Tool Coerthas
Grade 4
Oak Log -1 (4 aim)
Oak Branch 0 (4 aim)
Chocobo Feather +3 (4 aim)
Botany GR5 SectionBotany In Thanalan GR5
2nd Tool Thanalan

GRADE 5
All-purpose Grey Dye
Cotton Boll
Marjoram
Desert Saffron
1st Tool Thanalan
Grade 5
Rosewood Log -2 (4 aim)
Rosewood Branch -1 (4 aim)
Kukuru Bean -3 (1 aim)
Liquefied Matter +5 (3 aim)
GRADE 5
Botany In La Noscea GR5
2nd Tool La Noscea

GRADE 5
All-purpose Blue Dye
Laurel
Cloves
1st Tool La Noscea
Grade 5
Mahogany Log +3 (1 aim)
Sun Lemon -2 (3 aim)
Mistletoe +1 (1 aim)
Decomposed Matter +5 (3 aim)
Botany In The Black Shroud GR5
2nd Tool Black Shroud

GRADE 5
All-purpose Green Dye
Flax
Mandrake
1st Tool Black Shroud
Oak Log -1 (4 aim)
Oak Branch 0 (4 aim)
Iron Acorn -2 (4 aim)
Botany In Coerthas GR5
2nd Tool Coerthas

GRADE 5
Flax
Gysahl Greens
Moko Grass
1st Tool Coerthas
GRADE 5
Oak Log -1 (4 aim)
Oak Branch 0 (4 aim)
Chocobo Feather +3 (4 aim)
Edited by user Wednesday, August 28, 2013 6:01:05 PM(UTC)
| Reason: Update 5.0