===========================
FOOD Theories and Study
===========================
The following information is a combiniation of information gathered from several sources. I would like to make specific mention to Baxter Mergous (Gourmet Kitchen Blog on Loadstone) and the Heroes of Final Fantasy III Guild of Melmond. The prior for unlocking a lot of mysteries and mechanics, and the latter for eating the food i've prepared and giving me their results. There are others who have unlocked bits and pieces and also deserved thanks, so "Thank You"
First the Food themselves. Each food fits into a base catagory that generally affects set traits when eaten. In addition, each food also has a base Optimal Rank that needs to be met in order for you to have a chance to reach Maximum Effect. Beyond even that, things such as Race, Stats and Elemental Affinity will determine the 'taste' of the food. 'Taste' being a means of dertermining the degree of potency for the food effects.
===========================
FOOD Groups and Ranks
===========================
[DAIRY]
(Elm. Resistance & Perception)
<Affected by Wind and Piety>
(10) Cottage Cheese
Wind: 20 PIE: 25/26
(15) Aldgoat Milk
Wind: 25 PIE: 31/32
(17) Sweet Cream
Wind: 27 PIE: 34/35
(20) Buffalo Milk
Wind: 30 PIE: 38/39
(25) Blue Cheese
Wind: 35 PIE: 44/45
[DRINKS]
(Elem. Resistance & Mag. Craftsmanship)
<Affected by Water and Mind>
( 5) Mineral Water
Water: 15 MND: 18/19
(16) Orange Juice
Water: 26 MND: 32/33
(20) Pineapple Juice
Water: 40 MND: 38/39
(24) Chamomile Tea
Water: 34 MND: 43/44
(32) Apple Juice
Water: 42 MND: 53/54
(38) Mulled Tea
Water: 48 MND: 61/62
[EGGS]
(MP)
<Affected by Mind>
( 4) Chicken Egg
MND: 16/17
( 8) Dodo Egg
MND: 21/22
(12) Apkallu Egg
MND: 27/28
[EGG DISHES]
(Attack & Craftsmanship)
<Affected by Lightning and Vitality>
(10) Boiled Egg
Lightning: 20 Vit: 25/26
(15) Mustard Eggs
Lightning: 25 Vit: 31/32
(20) Dodo Omelette
Lightning: 30 Vit: 38/39
(40) Deviled Eggs
Lightning: 50 Vit: 64/65
[FRUITS]
[FRUIT]
(MP)
<Affected by Piety>
( 7) Pixie Plum
PIE: 20/21
(13) La Noscea Orange
PIE: 28/29
(14) Faerie Apple
PIE: 29/30
(15) Rolanberry
PIE: 31/32
(17) Sun Lemon
PIE: 34/35
(19) Lowland Grapes
PIE: 36/37
(23) Prickly Pineapple
PIE: 42/43
(25) Blood Currant
PIE: 44/45
(28) Alligator Pear
PIE: 47/48
[NUTS]
(HP)
<Affected by Vitality>
( 4) Iron Acorn
VIT: 16/17
( 6) Cinderfoot Olive
VIT: 19/20
( 8) Gridanian Walnut
VIT: 21/22
( 9) Gridanian Chestnut
VIT: 23/24
[GRAINS]
(HP)
<Affected by Vitality>
( 3) Sunflower Seeds
VIT: 15/16
( 5) Jade Peas
VIT: 18/19
( 7) Millioncorn
VIT: 20/21
(10) Lalafellin Lentil
VIT: 25/26
(12) Buffalo Beans
VIT: 27/28
(16) Sticky Rice
VIT: 32/33
[GRAIN DISHES]
[BREADS]
(HP & Defense)
<Affected by Wind and Vitality>
( 5) Acorn Cookie
Wind: 15 Vit: 18/19
(10) Flatbread
Wind: 20 Vit: 25/26
(15) Dark Pretzel
Wind: 25 Vit: 31/32
(20) Honey Muffin
Wind: 30 Vit: 38/39
(25) La Noscean Toast
Wind: 35 Vit: 44/45
(30) Cornbread
Wind: 40 Vit: 51/52
(35) Walnut Bread
Wind: 45 Vit: 57/58
(40) Knight's Bread
Wind: 50 Vit: 64/65
[CEREALS]
(MP & Elem. Resistance)
<Affected by Fire and Piety>
(17) Frumenty
Fire: 27 Pie: 34/35
(27) Lentils & Chestnuts
Fire: 37 Pie: 47/48
[MEAT]
(HP)
<Affected by Strength>
( 5) Chicken Breast
Str: 18/19
( 8) Marmot Meat
Str: 21/22
(10) Eft Tail
Str: 25/26
(11) Antelope Shank
Str: 26/27
(14) Mutton Loin
Str: 29/30
(16) Young Dodo Roaster
Str: 32/33
(17) Raptor Shank
Str: 34/35
(18) Mole Meat
Str: 35/36
(20) Dodo Tenderloin
Str: 38/39
(22) Pudding Flesh
Str: 41/42
(23) Buffalo Sirloin
Str: 42/43
(26) Aldgoat Chuck
Str: 45/46
[MEAT DISHES]
(HP and Attack)
<Affected by Fire and Strength>
(10) Marmot Steak
Fire: 20 Str: 25/26
(12) Mole Loaf
Fire: 22 Str: 27/28
(15) Rabbit Pie
Fire: 25 Str: 31/32
(20) Jerked Beef
Fire: 30 Str: 38/39
(25) Grilled Dodo
Fire: 35 Str: 44/45
(30) Meat Miq'abob
Fire: 40 Str: 51/52
(32) Roast Dodo
Fire: 42 Str: 53/54
(35) Smoked Raptor
Fire: 45 Str: 57/58
(38) Aldgoat Steak
Fire: 48 Str: 61/62
(40) Shepherd's Pie
Fire: 50 Str: 64/65
[SEAFOOD DISHES]
[RAW FISH]
(HP)
<Affected by Dexterity>
(See list of fish for Ranks)
[RAW PREPARED]
(Evasion & Elem. Resistance)
<Affected by Lightning and Dexterity>
(12) Salt Cod
Lightning: 22 Dex: 27/28
(22) Raw Oyster
Lightning: 32 Dex: 41/42
[COOKED]
(Accuracy & Control)
<Affected by Lightning and Dexterity>
(10) Grilled Carp
Lightning: 20 DEX: 25/26
(13) Braised Pipira
Lightning: 23 DEX: 28/29
(15) Tree Toad Legs
Lightning: 25 DEX: 31/32
(20) Boiled Crayfish
Lightning: 30 DEX: 38/39
(25) Grilled Trout
Lightning: 35 DEX: 44/45
(26) Boiled Bream
Lightning: 36 DEX: 45/16
(30) Salmon Meuniere
Lightning: 40 DEX: 51/52
(32) Lava Toad Legs
Lightning: 42 DEX: 53/54
(35) Tuna Miq'abob
Lightning: 45 DEX: 57/58
(37) Baked Sole
Lightning: 47 DEX: 59/60
(40) Eel Pie
Lightning: 50 DEX: 64/65
(41) Mugwort Carp
Lightning: 51 DEX: 65/66
(45) Salt Cod Puffs
Lightning: 55 DEX: 70/71
(50) Stuffed Cabbage
Lightning: 60 DEX: 77/78
[SOUPS]
(MP & Mag. Potency)
<Affected by Fire and Piety>
( 7) Stone Soup
Fire: 17 PIE: 20/21
( 9) Zoni
Fire: 19 PIE: 23/24
(12) Pea Soup
Fire: 22 PIE: 27/28
(22) Cawl Cennin
Fire: 32 PIE: 41/42
(37) Fish Soup
Fire: 47 PIE: 59/60
[STEWS]
(Output & Mag. Defense)
<Affected by Fire and Strength>
(15) Ratatouille
Fire: 25 STR: 31/32
(25) Mutton Stew
Fire: 35 STR: 44/45
(30) Beef Stew
Fire: 40 STR: 51/52
(35) Dzemael Gratin
Fire: 45 STR: 57/58
(40) Bouillabaisse
Fire: 50 STR: 64/65
(50) Orobon Stew
Fire: 60 STR: 77/78
[SWEETS]
(MP & Mag. Potency)
<Affected by Ice and Intelligence>
( 7) Ginger Cookie
Ice: 17 INT: 20/21
(10) Bubble Chocolate
Ice: 20 INT: 25/26
(10) Pearl Chocolate
Ice: 20 INT: 25/26
(12) Raisins
Ice: 22 INT: 27/28
(14) Heart Chocolate
Ice: 24 INT: 29/30
(16) White Chocolate
Ice: 26 INT: 32/33
(17) Apple Tart
Ice: 27 INT: 34/35
(17) Princess Pudding
Ice: 27 INT: 34/35
(18) Ore Fruitcake
Ice: 28 INT: 35/36
(18) Sweet Rice Cake
Ice: 28 INT: 35/36
(22) Dried Prune
Ice: 32 INT: 41/42
(27) Blood Currant Tart
Ice: 37 INT: 47/48
(29) Snowflake Peak
Ice: 39 INT: 49/50
(32) Crumpet
Ice: 42 INT: 53/54
(34) Starlight Log
Ice: 44 INT: 55/56
(37) Pastry Fish
Ice: 47 INT: 59/60
(42) Crowned Cake
Ice: 52 INT: 66/67
[VEGETABLES]
(MP)
<Affected by Intelligence>
( 4) Malm Kelp
INT: 16/17
( 7) Midland Cabbage
INT: 20/21
( 9) Coerthas Carrot
INT: 23/24
(10) Highland Parsley
INT: 25/26
(10) Salt Leek
INT: 25/26
(12) Wizard Eggplant
INT: 27/28
(13) Ramhorn Zucchini
INT: 28/29
(14) Cieldalaes Spinach
INT: 29/30
(15) La Noscean Lettuce
INT: 31/32
(15) Wild Onion
INT: 31/32
(16) Maiden Artichoke
INT: 32/33
(17) Nopales
INT: 34/35
(20) Gysahl Greens
INT: 38/39
(23) Alpine Parsnip
INT: 42/43
(24) Ruby Tomato
INT: 43/44
(25) Popoto
INT: 44/45
(27) Aloe
INT: 47/48
(28) Ogre Pumpkin
INT: 48/49
[VEGETABLE DISHES]
[SALADS]
(MP & Mag. Accuracy)
<Affected by Earth and Dexterity>
(20) Landtrap Salad
Earth: 30 Dex: 38/39
(29) Alligator Salad
Earth: 39 Dex: 49/50
(30) Parsnip Salad
Earth: 40 Dex: 51/52
(36) Stuffed Artichoke
Earth: 46 Dex: 58/59
[COOKED]
(Mag. Accuracy & Gathering)
<Affected by Ice and Mind>
(13) Spinach Saute
Ice: 23 Mnd: 28/29
(15) Jack-o'-lantern
Ice: 25 Mnd: 31/32
(16) Roasted Nopales
Ice: 26 Mnd: 32/33
(35) Sauerkraut
Ice: 45 Mnd: 57/58
(45) Tomato Pie
Ice: 55 Mnd: 70/71
===========================
FOOD Messages and meaning
===========================
All of the above foods are preceeded by a (##). This number is believed to be the required Rank of the food that needs to be met to be able to achieve a more positive food effect. The ranking of the effects are as followed from LEAST to GREATEST:
* You find it to be disagreeable.
* <no message>
* You find it to be Tasty!
* You find it to be Delicious!
* You find it Divine!
+============+
|DISAGREEABLE|
+============+
This food is rather opposed to your character. This is most oftan seen when you eat RAW food and your race has an adversion to it. (i.e. eating a raw fish as a Lalafell). Incidently, there appears to be a specific type of raw food that only works with each race. As you can see above though, raw foods only offer 1 attribute boost and only require 1 stat to be in ranage to get the full bonus. This bonus, is also lessor than a 'prepaired' food.
+=======+
|<blank>|
+=======+
This is the 'base' bonus that EVERYONE will get for a given food if they are completly out of range of everything (Rank, Stat and Element). This ensures that any prepaired food isn't 'wasted' per-se and can help even if just slightly. Eating a food and getting no message is simply signified by a "Well Fed" icon.
+=====+
|TASTY|
+=====+
<more to come on how to achieve>
+=========+
|DELICIOUS|
+=========+
<more to come on how to achieve>
+======+
|DIVINE|
+======+
Divine "appears" to be achieved by having BOTH of the affected Stat and Element withing specific range. One or the other (stat or affinity) needs to be (+/- 5) of the optimal range, while the other, can then be (+/- 10) and you should recieve the "Divine" bonus.
===========================
FOOD Theory and Examples
===========================
Now currently there is VERY LITTLE (an absurb little amount actually) testing on this. The above listings of food seem to make sense but will require testing (and from various races/jobs) to complety prove the throries. In short, the following is what is believed to be true:
* Be at or Above the Foods Rank Requirement
* Be as close to both the Elemental Affinity level and the Stat level for better results.
Now some Examples:
Code:
+==================================+
|(35) Sauerkraut |
| Ice: 45 Mnd: 57/58 |
+==================================+
[A] Player is a level 36 Miner
Player has Ice set to 50
Player has Mind set to 60
If the player were to eat some (35) Sauerkraut they should recieve a "Divine" message.
Now, we derive at this as the player is over the required rank lever for the food. The player is also rather close to the Ice Optimal requirement (50 - 45 = 5). Lastly, the player is within the remainder allowance for devine (5 remaining to be within a TOTAL of +/- 10) by being (60 - 58 = 2). This is a Grand total of a variance of 7, also ensuring that one of them is no more than 5. Being a 'prepaired' food, Race should not have any bearing on this.
[B] Player is a level 36 Miner
Player has Ice set to 35
Player has Mind set to 56
If the player were to eat some (35) Sauerkraut they should recieve a "Delicious" message.
We should see this slightly lessor taste as the total varriance is greater than 10 ( (45-35 = 10) + (57 - 56 = 1) = 11). However, one of them is within +/- 5, so we should still see a favorable effect.
To get tasty the theory is that you need to be at rank level but fall outside of both the +/- 5 and the total +/- 10 varriances.
===========================
TESTING REQUESTS
===========================
I have spent a lot of time leveling all crafting jobs and am frantically burning though piles of mats to get my skills to the point i can better focus on some of these tests. Therefore, I urge anyone who is able/willing to help out, to please record your food findings here. MOST of the food effects are hidden, they don't display. However, HP and MP does. If we can test enough of these perhaps another formula will result that we can apply to the other hidden stats.
Code:
[INFO REQUESTED]
+===============================+
|CLASS / RANK |
|RACE / SEX |
|STR INT |
|VIT MND |
|DEX PIE |
|FIRE EARTH |
|ICE WIND |
|WATER LIGHTNING |
| |
|HP / MP (Before eating) |
| |
|FOOD Eaten and Message recieved|
| |
|HP / MP (After eathing) |
+===============================+
I'm curious to see if there is a 'gradual' increase of effect that relates to level, or if its a fixed bonus by the taste level.
For example:
Eat a food at level 20 that gives "Divine" taste message and 20 HP
Eat same food a level 21 that gives "Divine" taste message and 22 HP
Or does it work like this...
Eat a food at level 20 that gives "Divine" taste message and 20 HP
Eat same food at level 20 that gives "Delicious" taste message and 18 HP
In the first situation, it would a food you were at rank with and met the divine requirements. AS you level and still staty within the divine requirements, you get more of a bonus.
In the second situation, it would be a food you were at rank with and met the divine requirements. AS you change your Stats/Elemental Affinity outside of the divine requirements, you get a lessor taste message and a lessor effect.
I hope this information is helpful and inspires some of you to assist in the testing of these thories, foods, and their effects. :D
Edited by user Friday, January 21, 2011 6:46:08 PM(UTC)
| Reason: Not specified