Forum

Welcome Guest! To enable all features please Login. New Registrations are disabled.

Notification

Icon
Error

Kida
#1 Posted : Tuesday, August 30, 2011 5:23:01 AM(UTC)
Kida


Rank: Administration

Groups: Administrators
Joined: 7/15/2010(UTC)
Posts: 1,174
Location: Copenhagen, Denmark

Thanks: 290 times
Was thanked: 349 time(s) in 224 post(s)
Quote:

* These revisions, planned for patch 1.19, are still in development, and therefore subject to change.

Patch 1.19 will see the abolition of physical levels.

Along with this change, the following adjustments will be made:

- Abolition of Attribute and Element Points
- Attribute and element points will be abolished, and character development will be automated based on class level. A system whereby players can voluntarily allocate attribute points to each class will be implemented in patch 1.20 or later, along with class balance adjustments.
- Introduction of Automated Character Development

- Automated character development will be implemented in patch 1.19, and will entail the following changes:
- - The growth curve will be revised, with each gain in level to be accompanied by greater increases in attributes.
- - Attributes will be made to have greater impact.
- - The impact of attributes will decrease as players gain in level; however, the benefits granted by gear will be increased.
- - Player accuracy will be increased slightly.
- - Race-based differences will be limited to the starting attributes.

- Revisions to Terminology
- - The following in-game terms will be renamed.
- - Skill points -> Experience points
Rank -> Level


Original thread on the lodestone

Edited by user Tuesday, August 30, 2011 5:23:44 AM(UTC)  | Reason: Not specified

Sponsor
Drar
#2 Posted : Tuesday, August 30, 2011 5:43:40 AM(UTC)
Drar


Rank: Journeyman

Groups: FFXIV Player, Moderator
Joined: 11/11/2010(UTC)
Posts: 185
Location: New Zealand

Thanks: 14 times
Was thanked: 45 time(s) in 37 post(s)
ah, completely forgot to post this update :/

Looks good though, will be nice having attributes set in stone for all of 1.19, id be happy if it stayed like that forever tbh :D
Kida
#3 Posted : Tuesday, August 30, 2011 6:24:14 AM(UTC)
Kida


Rank: Administration

Groups: Administrators
Joined: 7/15/2010(UTC)
Posts: 1,174
Location: Copenhagen, Denmark

Thanks: 290 times
Was thanked: 349 time(s) in 224 post(s)
Drar wrote:
ah, completely forgot to post this update :/

Looks good though, will be nice having attributes set in stone for all of 1.19, id be happy if it stayed like that forever tbh :D


Agree
Vicious
#4 Posted : Wednesday, August 31, 2011 7:09:26 AM(UTC)
Vicious


Rank: Veteran

Groups: FFXIV Player, Moderator
Joined: 9/27/2010(UTC)
Posts: 1,014
Location: Texas

Thanks: 1073 times
Was thanked: 153 time(s) in 126 post(s)
Something that should of been implemented in the first place. Like I've said.. don't want a ffxi clone but it was a successful game and you should take minor and some major aspects of that model with you.

xp, jobs, lvls ftw! I'm still curious about the "A system whereby players can voluntarily allocate attribute points to each class will be implemented in patch 1.20 or later"

I assume there will be a limit on how much you can allocate or this will be more like a merit system. I want the game to do the job for me stats wise and then be more dependent on gear like in FFXI which is what it seems they want as well.

I would still like an Auction House.

Xyonblade
#5 Posted : Wednesday, August 31, 2011 2:16:03 PM(UTC)
Xyonblade


Rank: Recruit

Groups: FFXIV Player
Joined: 8/28/2011(UTC)
Posts: 32
Location: Lindblum

Thanks: 2 times
Was thanked: 8 time(s) in 8 post(s)
From what I can piece together. The note about 1.20 means that there will be a system similar to how it is now, except that you get points for each class level you gain, and can spend those points into the attributes you want, and it continues like this for each class, so.... instead of set points for class level, you'd still get to individualize like you can now, its just that you'd have a seperate sheet of stats for each class, which will be nice.
 1 user thanked Xyonblade for this useful post.
Vicious on 9/1/2011(UTC)
Users browsing this topic
Guest
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.